AI Insights · Timothy · April 2024
Top 5 io Games on iOS in South America Q1 2024
In the first quarter of 2024, io games on iOS in South America saw varied performance trends in weekly downloads, revenue, and active users. Discover the highlights for Agar.io, Paper.io 2, Snake.io, Snake Rivals, and Little Big Snake.
In the first quarter of 2024, io games on iOS in South America showed diverse performance trends. Here's a closer look at the weekly downloads, revenue, and active users for the top 5 io games.
Agar.io from Miniclip.com experienced notable fluctuations in weekly revenue, peaking at around $1.2K in mid-February. Weekly downloads started strong at 3.6K in early January but declined to just under 1K by the end of February, before rebounding to 3.2K by the end of March. Active users saw a decrease from 8.4K at the beginning of the quarter to 4.4K in early March, with a recovery to 7.3K by the end of the quarter.
Paper.io 2 by Voodoo demonstrated a steady increase in weekly revenue, culminating at $621 in the last week of March. Downloads showed a significant upward trend, starting at 13.2K in early January and peaking at nearly 26K in early March. Active users remained relatively stable, fluctuating between 29.4K and 40K throughout the quarter.
Snake.io - Fun Online Snake from Kooapps saw consistent weekly revenue, averaging around $300, with minor peaks and troughs. Weekly downloads showed strong performance, starting at 21K and maintaining a range between 16K and 23K. Active users were relatively stable, fluctuating slightly around the 120K mark.
Snake Rivals - io Snakes Games by Supersolid Ltd had varied weekly revenue, peaking at $483 in the first week of January and ending the quarter with $449. Downloads were inconsistent, starting at 4.7K and dropping to as low as 162 by late February, before recovering to 483 by the end of March. Active users declined from 9.3K in early January to around 1.8K by the end of the quarter.
Little Big Snake from LittleBigSnake, Inc had modest weekly revenue, peaking at $378 in early January. Downloads were minimal, starting at 202 and dropping to single digits by late February, with a slight recovery to 48 by the end of March. Active users followed a downward trend from 567 in early January to 194 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower's platform.